Instant replay bogging down college game

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It happens seemingly every game of the NCAA Tournament, most of the season, for that matter: Officials blow their whistles, huddle, then head over to the TV monitors to review a play.

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Officials are taking extra measures to make sure their calls are correct, whether it's time on the clock, if a shot was a 3-pointer or if an elbow might deserve a flagrant foul. But the extra time they are taking is also disrupting the rhythm of the games.  FILE/ASSOCIATED PRESS
FILE/ASSOCIATED PRESS
Officials are taking extra measures to make sure their calls are correct, whether it's time on the clock, if a shot was a 3-pointer or if an elbow might deserve a flagrant foul. But the extra time they are taking is also disrupting the rhythm of the games.

Looking to see if the clock is right, a shot was a 3-pointer or if an elbow to the head warrants a flagrant foul, they watch the replays from all angles as coaches and players huddle, fans in the stands and TV wait for the action to start again.

The goal is to make sure the officials get the calls correct.

But in the process of trying to be right, they’re also disrupting the rhythm of the games, dampening excitement and possibly giving some coaches the advantage of an extra timeout.

“It’s bogging the game down too much, particularly with what we’re actually looking for,” said analyst Steve Kerr, who will call his third consecutive Final Four in Atlanta this weekend.

Instant replay has been a part of college basketball since 1986, when the 3-point shot debuted. The initial purpose was for replays to be used to correct timing and scoring errors and was later expanded to look at whether a player was behind the line on a 3-point shot and flagrant fouls.

The use of instant replay has pretty much been debated since the day it was put in place and scrutiny seems to have increased this season as officials have gone to the monitor more and more.

One of the biggest complaints, particularly during the NCAA Tournament, has been about officials stopping games to check the game clock, then adding a few tenths of a second back.

A small amount of time like that can make a big difference when the clock is under a second because officials judge whether a player can catch and shoot or not based on time increments.

But if they’re stopping the game with 5 or 10 seconds left and adding 0.2 seconds to the clock, that’s a bit excessive for some.

“That’s something that should be talked about,” said Reggie Minton, deputy executive director of the National Association of Basketball Coaches. “I’m not sure I’m an expert on these electronic timers that these officials have that are somewhat triggered by them, but at some point we need to trust the timing mechanism we have and those that are running them that we trust they are going to do the right thing. If it’s obvious something was missed and we’re talking about seconds, then I think we make sure that is corrected. But there maybe is an over-concern about a tenth here and a tenth there.”

The key is finding a balance between getting it right and, as Kerr put it, preserving the integrity of the game.

Maybe, as was suggested to Minton, the NCAA can borrow from the NFL model, give coaches a flag to throw for challenging calls in the last two minutes of a game.

“At some point the rules committee is going to have to look at unintended consequences,” said Minton. “If the main concern is that it’s more important to get it right than it is to allow an unofficial opportunity for a timeout, so be it. I would think the overriding concern would be to get it right.”

After all the complaints this season, it’s a topic that’s sure to come up.

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